package global;

import java.awt.Frame;
import java.awt.Graphics;

import source.AppletGame;

public class var_static {
	public static Frame s_Frame;
	public static AppletGame s_appletGame;
	public static Graphics s_graphics;
	public static int[][] s_arrayBox;
	public static int s_curState = JDefined.STATE_TEMP;
	public static int s_nextState = JDefined.STATE_TEMP;
	public static int s_preState = JDefined.STATE_TEMP;
	public static int s_posX = 0;
	public static int s_posY = 0;
	public static int s_iFrameLimitTimer;
}
